Real-Time Micro VR Camera System

نویسندگان

  • Jesus Carlos Pedraza Ortega
  • Kohtaro Ohba
  • Kazuo Tanie
  • Ryoichi Dangi
  • Yoshinori Takei
  • Takeshi Kaneko
  • Nobuaki Kawahara
چکیده

In this paper, a real-time virtual reality camera system for the micro environments has been developed with a dynamic focusing lens and a smart vision sensor using the \depth from focus" criteria. In the operation with a microscope, such as the micro-surgery, DNA operation and etc., the small depth of a focus makes bad controllability to actuate 3D micro objects with actuators. For example, if the focus is on the object, the actuator could not be seen in the microscope. On the other hand, if the focus is on the actuator, the object could not be observed. In this sense, the \all-in-focus image" is useful for the actuation in micro environments. However, one drawback on the all-in-focus image is that there is no information about the depth of objects. It is also important to reconstruct a micro 3D environment in real-time to actuate the object with the micro virtual environments. This paper discusses, rstly, the criteria of \depth from focus" to achieve the all-in-focus image and micro 3D reconstruction, simultaneously. Secondly, this criteria has been evaluated with o -line, simulation, with a usual camera system. Finally, a VR micro camera system has been developed to achieve the micro VR environments with the \depth from focus" criteria, i.e. the combination of the all-in-focus image and the micro 3D construction. This system is constructed by a dynamic focusing lens, which can change the focus in high frequency, and a smart vision system, which is capable in capturing and processing the image data in high speed with SIMD architecture.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

A Stereoscopic Video See-Through Augmented Reality System Based on Real-Time Vision-Based Registration

In an augmented reality system, it is required to obtain the position and orientation of the user’s viewpoint to display the composed image maintaining correct registration of real and virtual worlds. All the procedures must be done in real-time. This paper proposes a method for augmented reality with a stereo vision sensor and video see-through head mounted display. It can synchronize the disp...

متن کامل

Motion Control in VR — Real-time Upper Limb Tracking via IMU and Flex Sensor

Real-time limb motion tracking offers a natural and intuitive way to interact with virtual environment in VR head-mounted displays. In this report, we present an affordable while accurate and lowlatency tracker design using a single IMU plus a flex sensor. A kinematically-constrained model is developed to fuse the 7-degree measurement and reconstruct the state of upper limb. We build a prototyp...

متن کامل

A High Performance Micro Channel Interface for Real-Time Industrial Image Processing Applications

Data collection and transfer devices are critical to the performance of any machine vision system. The interface described in this paper collects image data from a color line scan camera and transfers the data obtained into the system memory of a Micro Channel-based host computer. A maximum data transfer rate of 20 Mbytes/see can be achieved using the DMA capabilities of the camera interface. P...

متن کامل

An eye behavior measuring device for VR system

This work presents an eye-tracking and pupil size-measuring device that interfaces with a computer for applications useful in psychometry, ophthalmology, physiology and virtual reality (VR) systems. This system utilizes a change-coupled device (CCD) camera, appropriate lenses, PC with frame grabber and a DSP unit with various types of VR equipment, i.e., HMD, simulator or LCD projection device....

متن کامل

Novel Shutter Glass Control for Simultaneous Projection and Picture Acquisition

Virtual reality offers completely new possibilities for collaborative work over distributed environments. To enable collaborative work, it is necessary that both, virtual objects as well as the other users, can be seen simultaneously in real-time. A novel technique is necessary to overcome the contradiction of darkness and light for image projection and video acquisition, respectively. A strobo...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2007